Beyond the Pixels: How CG Animation Transformed Storytelling
Back in 1995, Toy Story didn’t just introduce audiences to a jealous cowboy doll and an eager space ranger. It introduced the world to the idea that computers could build an entire feature film. Until then, animation was painted frame by frame. Suddenly, filmmakers had a digital canvas, and the results felt both futuristic and deeply human. Kids saw toys come alive, while adults glimpsed the beginning of a storytelling revolution . From Wireframes to Wonder In those early days, every detail was a challenge. Animators had to build characters from wireframe skeletons, then layer on textures and lighting to bring them to life. By today’s standards, the visuals of Toy Story look simple, but in the mid-'90s, they were jaw-dropping. That leap from static computer models to expressive, talking characters set a new standard for what audiences expected from animation. Competition Sparks Creativity Pixar’s success didn’t go unnoticed. DreamWorks soon rolled out Antz and then struck gold w...